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WEEK5

Ideation

Green1:

Product design should be more user-friendly, accessibility, intelligent, and controllable for the users’ interaction.

Green2:

Digital products for mental health need to focus more on pain points, to reduce time-consuming, wasting money and hard to afford by the users.

Green3:

Visual, sound, smell, touch and taste senses are the basic facts that decrease the potential emotional changes such us stress and anxiety based on different environments and needs.

Green4:

Motivational activities, setting up goals in a fun way, games, awards, and achievement have the potential to motivate people to form good mental health habits instead of data tracking and notifications.

Green5:

Mental health education is essential for people to get to avoid serious issues. It helps people notice their behaviors and habits in time when they need emotional management.

Green6:

When people overthinking or worrying about things that frustrate them, they escape or distract concentration through doing other things, finishing small tasks, or changing to a new environment.



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